Learn: 1st World Problems
In Learn: 1st World Problems, a creative director overhears her young staff dismissively discussing her latest collection. They are bored by it, feeling as though it is playing it too safe. Inspired by a mix of fear, anger, competition, and jealousy, she goes back to the drawing board, determined to break out of her creative shell with something bold, something that transcends fashion, even if it ends up self-destructive.